Strafe modifier - while this is held down, use direction keys to strafe in different directions Moves player up - *climbing up a ladder, swimming upįorces player to walk if 'always run' is enabled, and forces player to run if 'always run' is disabled Moves player down - *climbing down a ladder, swimming down ![]() Sets detpack with 50 second timer - *demo class only Sets detpack with 5 second timer - *demo class only Sets detpack with 20 second timer - *demo class only Tilts chase cam right - *works only if thirdperson is activated Increases chase cam pitch to look up - *works only if thirdperson is activatedĬhase cam tilts chase cam left - *works only if thirdperson is activated Moves chase cam backward - *works only if thirdperson is activatedĭecreases chase cam pitch to look down - *works only if thirdperson is activated Moves chase with mouse - *works only if thirdperson is activated Moves chase cam forward - *works only if thirdperson is activated ![]() Moves chase cam perspective away from player - *works only if thirdperson is activated Sets default windowed video mode (screen resolutoin) Sets default video mode (screen resolution) Sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards
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